The use of artificial intelligence in games : based on the perspective of service players and ethical principles

Authors

  • Yifan Zhu

DOI:

https://doi.org/10.54097/xddx6025

Keywords:

Ai; artificial intelligence; game players; social morality.

Abstract

With the development of the application of artificial intelligence, the development of "human-computer interaction" game has become a representative of the digital revolution in the era of intelligence. Players have divided a virtual world on the basis of the real world, so that game players can break through the limitations of the material form world in the experience. This study is based on intelligent game service players and social moral perspective to face the development of intelligent game, using the combination of qualitative analysis and quantitative analysis, from the players to participate in the game ontology, epistemology, social moral value three perspectives to explore the present situation of artificial intelligence "man-machine relationship" in the game, in order to seek game players to promote "intelligent game" reality, the development path of harmonious coexistence. The world of intelligent games reflects the new content, new development and new changes of contemporary human digital activities. We must think and analyze the nature, laws and functions of intelligent gamification, and provide suggestions and countermeasures for exploring and solving the social problems of virtual world development in artificial intelligence games.

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References

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Published

01-04-2024

How to Cite

Zhu, Y. (2024). The use of artificial intelligence in games : based on the perspective of service players and ethical principles. Journal of Education, Humanities and Social Sciences, 28, 900-903. https://doi.org/10.54097/xddx6025