MA, Qiaoqiao. Exploring VR Games for Enhancing Reading Fluency for Students with Reading Disabilities. Journal of Education, Humanities and Social Sciences, [S. l.], v. 22, p. 244–248, 2023. DOI: 10.54097/ehss.v22i.12428. Disponível em: https://drpress.org/ojs/index.php/EHSS/article/view/12428. Acesso em: 27 apr. 2026.