HUANG, Anqi. The Effect of Digital Game-Based Learning on Motivation for EFL. Journal of Education, Humanities and Social Sciences, [S. l.], v. 23, p. 18–22, 2023. DOI: 10.54097/ehss.v23i.12726. Disponível em: https://drpress.org/ojs/index.php/EHSS/article/view/12726. Acesso em: 14 may. 2026.