LIU, Daohong. Research of the Path Finding Algorithm A* in Video Games. Highlights in Science, Engineering and Technology, [S. l.], v. 39, p. 763–768, 2023. DOI: 10.54097/hset.v39i.6642. Disponível em: https://drpress.org/ojs/index.php/HSET/article/view/6642. Acesso em: 17 jul. 2026.