CHEN, Hao. Research on the Application of Deep Learning in Ball Games. Highlights in Science, Engineering and Technology, [S. l.], v. 94, p. 461–470, 2024. DOI: 10.54097/2rjvyp23. Disponível em: https://drpress.org/ojs/index.php/HSET/article/view/20693. Acesso em: 30 apr. 2026.