Study of Ergonomics in the Development of Gamepads
DOI:
https://doi.org/10.54097/4rq9n271Keywords:
Ergonomics; Gamepad; Human-Computer Interface; User Experience; Perception and Feedback.Abstract
This thesis explores the ergonomic factors in the development of gamepads. With the popularization of video games, the gamepad, as the main input device, plays a key role in the gaming experience. By applying the principles and methods of ergonomics, this study analyzes the impact of gamepad design on player experience and operation efficiency. First, we review the development history of gamepads, from early designs to the application of modern innovative technologies, as well as the differences in the design of gamepads for different platforms. Then, we explore the human factors in human-computer interface design, including the effects of ergonomics, operation control layout, joystick size and grip on the gaming experience. In addition, we examine the human factors of perception and feedback, including the application of haptic feedback technology, audio and visual feedback in gamepads. We also emphasize the importance of user experience in gamepad design and analyze the impact of gamepad design on user experience. Finally, we discuss current challenges and future directions, including possibilities for improvement and innovation, and the potential impact of emerging technologies on gamepad design. By examining the ergonomic factors in gamepad development, this thesis aims to provide a more user-friendly and optimized gamepad design to enhance the player's gaming experience and operational efficiency.
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