Research of Immersive Theatre from Audience Perspective

Authors

  • Sirui Chen

DOI:

https://doi.org/10.54097/xx7yz440

Keywords:

Immersive Theatre, Punchdrunk, Audience Research, Art Management.

Abstract

Immersive theatre redefines traditional theatre audience engagement by transforming spectators into active participants within highly dynamic and multi-sensory performance environments. This paper targeting audiences' experience and perception, explores the relationship between audiences and immersive theatrical productions, by drawing on Gordon Calleja's Player Involvement Model (PIM) and Josephine Machon's conceptualization of immersion, focusing on the mechanisms through which immersive theatre achieves heightened levels of spatial, narrative, sensory, shared, ludic, and affective involvement. this study examines the interplay of physical design, storytelling, and audience agency in productions such as Sleep No More, The Burnt City, and Viola's Room. The findings showed audience's experience plays a crucial role in immersive theatre, which can define the success of immersive theatre from many perspectives. Moreover, immersive theatre has the potential to further redefine storytelling and artistic expression, creating profound and individualised audience engagements in the future.

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References

[1] Schechner, Richard. “6 Axioms for Environmental Theatre.” The Drama Review: TDR, vol. 12, no. 3, 1968, pp. 41–64.

[2] Biggin, Rose, and Rose Biggin. "Immersive Theatre, Immersive Experience." Immersive Theatre and Audience Experience: Space, Game and Story in the Work of Punchdrunk (2017): 1-58.

[3] On Immersive Theatre, Gareth White.

[4] Shuxin L, and Qingru P. "A Study on the Interactive Experience of Immersive Theater Audiences: A Case Study of "Sleepless Night". Arts Management (Chinese and English). 01 (2024):139-145+153.

[5] Punpeng, G., Yodnane, P. The route to immersion: a conceptual framework for cross-disciplinary immersive theatre and experiences. Humanit Soc Sci Commun 10, 961 (2023).

[6] Machon, J. (2013). Immersive Theatres: Intimacy and Immediacy in Contemporary Performance. Palgrave Macmillan.

[7] .Henshaw, V. (2014). Urban Smellscapes: Understanding and Designing City Smell Environments. Routledge.

[8] Giesekam, G. (2007). Staging the Screen: The Use of Film and Video in Theatre. Palgrave Macmillan.

[9] Calleja, G. (2011). In-Game: From Immersion to Incorporation. MIT Press.

[10] Punpeng, G., Yodnane, P. The route to immersion: a conceptual framework for cross-disciplinary immersive theatre and experiences. Humanit Soc Sci Commun 10, 961 (2023).

[11] Arifa Akbar, A. (2024) Viola’s room review – Punchdrunk’s gothic tale of Puzzling wonder, The Guardian. Available at: https://www.theguardian.com/stage/article/2024/jun/03/violas-room-review-punchdrunk-helena-bonham-carter-daisy-johnson-one-cartridge-place-london (Accessed: 03 December 2024).

[12] Rosemary E. Klich et al. "Playing a Punchdrunk Game: Immersive Theatre and Videogaming." (2016): 221-228.

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Published

19-02-2025

How to Cite

Chen, S. (2025). Research of Immersive Theatre from Audience Perspective. Journal of Education, Humanities and Social Sciences, 47, 154-160. https://doi.org/10.54097/xx7yz440