"Invisible Guardian" to "Prosperous World": A New Trend in the Development of Interactive Film and Tour Narrative
DOI:
https://doi.org/10.54097/nyg1ge69Keywords:
Interactive Movie Game, Narrative Mode, Player Participation, Immersive Experience, Digital MediaAbstract
With the development of digital media technology and the change of users' aesthetic needs, interactive film games have gradually become an important form of integrated development of film and television and games. Different from the linear narrative mode of traditional film and television works, interactive film games transform users from story viewers to story participants through plot selection, character interaction and multi-line development mechanisms, and promote the innovation of narrative methods. As a representative work in the field of interactive film and tour, "Invisible Guardian" explores the basic mode of interactive narrative through live-life images, multi-line branches and first-person experience; "Prosperous World" further strengthens character growth, relationship construction and historical and cultural expression, and promotes interactive film and travel from "choose to promote the plot" to "sink Immerse yourself in the narrative" transformation. Taking two works as cases, this article analyses the evolution of the interactive film and game narrative mode, and explores its development trends in terms of user participation, story structure and cultural communication, in order to provide reference for the innovation of film and television content in the digital age.
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