The Impact of Teenage Media Use on Academic Performance, Peer Influence, Interpersonal Relationships, And Personality Development
DOI:
https://doi.org/10.54097/g4wr3r05Keywords:
Teenage Media Use; Academic Performance; Peer Influence; Interpersonal Relationship; Personality Development.Abstract
This paper explores the impact of teenage media use on academic performance, peer influence, interpersonal relationships, and personality development. Based on data collected through a survey of 1,200 teenagers aged 13-18 and analyzed using SPSS, the study examines the different types of media used by teenagers, including social media, video games, television, and the internet, and their effects on various aspects of their lives. The results suggest that excessive media use, particularly social media and video games, has a significant negative impact on academic performance while also affecting peer interactions, interpersonal relationships, and personality development. The findings highlight the need for balanced media use among teenagers to foster healthy development.
Downloads
References
[1] Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2007). Violent video game effects on children and adolescents: Theory, research, and public policy. Oxford University Press.
[2] Boyd, D. (2014). It's complicated: The social lives of networked teens. Yale University Press.
[3] Kirschner, P. A., & Karpinski, A. C. (2010). Facebook® and academic performance. Computers in Human Behavior, 26(6), 1237-1245.
[4] Livingstone, S., & Brake, D. R. (2010). On the rapid rise of social networking sites: New findings and policy implications. Children & society, 24(1), 75-83.
[5] Livingstone, S., & Helsper, E. (2007). Gradations in digital inclusion: Children, young people and the digital divide. New media & society, 9(4), 671-696.
[6] Bates, T., & Poole, G. (2003). Effective teaching with technology in higher education: Foundations for success.
[7] Rideout, V. (2015). The commonsense census: Media use by tweens and teens.
[8] Turkle, S. alone together why we expect more from technology and less from each other.
[9] Valkenburg, P. M., & Peter, J. (2008). Adolescents' identity experiments on the Internet: Consequences for social competence and self-concept unity. Communication research, 35(2), 208-231.
[10] Rosell, M. C., Sánchez-Carbonell, X., Jordana, C. G., & Fargues, M. B. (2007). Adolescents and information and communications technologies: Internet, mobile phone and videogames. Papeles del Psicólogo, 28(3), 196-204.
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Journal of Education, Humanities and Social Sciences

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.






