Innovation in Interior Design Brand Marketing: The Integration Path of Social Media and Immersive Experience
DOI:
https://doi.org/10.54097/gnd1eg31Keywords:
Social media marketing, Immersive experience, Virtual-real integration, User co-creation, Brand marketing innovationAbstract
Driven by digital technology, social media and immersive experiences (such as VR/AR and Metaverse) are reshaping the marketing model of interior design brands. Based on the theories of interactive marketing and sensory marketing, this paper constructs a "social + immersive" fusion framework and proposes a three-dimensional collaborative path: through dynamic interactive content (such as panoramic videos, AR real-time annotation), virtual and real fusion scenes (such as AR filters, Metaverse exhibition halls) and user co-creation mechanisms (such as gamification challenges and data-driven recommendations), it solves the high cost and static pain points of traditional marketing, and optimizes the low conversion rate of social media and the threshold of immersive technology. The study provides brands with a full-link strategy from traffic acquisition to user conversion, and points out that in the future, it is necessary to balance technological innovation and ethical risks and explore cutting-edge directions such as AI-generated content.
Downloads
References
[1] Data Reportal. (2025). Global social media statistics. Retrieved from https://datareportal.com/social-media-users
[2] Javornik A, Marder B, Barhorst JB, et al. 'What lies behind the filter?' Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being [J]. Computers in Human Behavior, 2022, 128: 107126.
[3] Van Kerrebroeck H, Brengman M, Willems K. When brands come to life: experimental research on the vividness effect of Virtual Reality in transformational marketing communications [J]. Virtual Reality, 2017, 21: 177-191.
[4] Kaplan AM, Haenlein M. Users of the world, unite! The challenges and opportunities of Social Media [J]. Business horizons, 2010, 53(1): 59-68.
[5] Zhang W, Zhang W, Daim T U. Investigating consumer purchase intention in online social media marketing: A case study of Tiktok [J]. Technology in Society, 2023, 74: 102289.
[6] Pine BJ, Gilmore J H. Welcome to the experience economy [M]. Cambridge, MA, USA: Harvard Business Review Press, 1998.
[7] Hoffman DL, Novak T P. Marketing in hypermedia computer-mediated environments: Conceptual foundations [J]. Journal of marketing, 1996, 60(3): 50-68.
[8] Krishna A. An integrative review of sensory marketing: Engaging the senses to affect perception, judgment and behavior [J]. Journal of consumer psychology, 2012, 22(3): 332-351.
[9] Flavián C, Ibáñez-Sánchez S, Orús C. The impact of virtual, augmented and mixed reality technologies on the customer experience [J]. Journal of business research, 2019, 100: 547-560.
Downloads
Published
Issue
Section
License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.







