Research on Sketching Face Headshot Generation based on Improved CycleGAN

Authors

  • Zhen Liao
  • Guojun Lin

DOI:

https://doi.org/10.54097/fcis.v4i1.9451

Keywords:

Feature Extraction, UNet Self-encoder, Sketch Head, Supervised Learning, CycleGAN

Abstract

At present, sketch heads generated from realistic heads still has problems such as blurred contours and missing textures. For this reason, this work proposes a sketch head generation method based on CycleGAN. Firstly, the Self-Attention Mechanism (Squeeze-and-Excitation Networks (SENet) module is added to the UNet self-encoder; secondly, the base model is transformed into a supervised learning model so as to add constraints on the generated avatars and the real avatars. The experimental results show that the sketched avatar generated by the method in this paper has a better visual effect on the CUHK student test set with a 0.0274 improvement in SSIM value than the sketched avatar generated by the base model.  

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References

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Published

19-06-2023

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Section

Articles

How to Cite

Liao, Z., & Lin, G. (2023). Research on Sketching Face Headshot Generation based on Improved CycleGAN. Frontiers in Computing and Intelligent Systems, 4(1), 60-62. https://doi.org/10.54097/fcis.v4i1.9451