Analysis of Pokémon's Positive Impact on the Economy and Society

Authors

  • Ning Xie

DOI:

https://doi.org/10.54097/kjarkz55

Keywords:

Pokémon, economy and society, analysis of positive impact.

Abstract

Pokémon is the world’s most well-known media franchise which makes a great contribution to the economy and society, most people do not know how exactly Pokémon is performing on financial outcomes, how it can create economic and social value, and to what extent Pokémon can reach on the value. As a result, this essay focuses on the questions listed above, analyzing objective data and information listed and collected by professional data websites and studies. The economic data includes the overall revenue, the first month's revenue, the annual revenue, and the revenues of live events, and the social data includes Pokémon GO’s effects on the physical activities of players, average steps per day for players, and reflections on mental health. Based on the data, it is found that Pokémon can create tremendous economic and social value by its ability to bring revenues and influence people’s activities. More details can be added to the analysis in the future to facilitate studies about the economic and social impact of Pokémon in different specific fields.

Downloads

Download data is not yet available.

References

Salas J. Pokemon Go Takes Over UMass Boston. UWIRE Text, 2018, 1 - 1.

Katharina Buchholz. 2021.2.24, 2023.11.20. The Pokémon Franchise Caught 'Em All. https://www.statista.com/chart/24277/media-franchises-with-most-sales/.

Randy Nelson. 2016.8, 2023.11.20. Pokémon GO Passes $160 Million Worldwide Revenue, Usage Remains Strong. https://sensortower.com/blog/pokemon-go-160-million-dollars-usage-still-strong.

J. Clement. 2023.8.7, 2023.11.20. Annual revenue generated by Pokémon GO worldwide from 2016 to 2023 YTD. https://www.statista.com/statistics/882474/pokemon-go-all-time-player-spending/.

NIANTIC. 2023.11.9, 2023.11.20. Pokémon GO Fest 2023 delivers more than $300 million in economic impact globally. https://nianticlabs.com/news/pgo-economic-impact-2023?hl=en.

Wang A I, Skjervold A. Health and social impacts of playing Pokémon Go on various player groups. Entertainment Computing, 2021, 39: 100443.

Howe K B, Suharlim C, Ueda P, et al. Gotta catch’em all! Pokémon GO and physical activity among young adults: difference in differences study. BMJ, 2016, 355.

Bonus JA, Peebles A, Mares ML, Sarmiento IG. Look on the Bright Side (of Media Effects): Pokémon Go as a Catalyst for Positive Life Experiences? J Media Psychol. 2017, 20: 1 - 25.

Chong Y, Sethi D K, Loh C H Y, et al. Going forward with Pokemon Go. Journal of emergencies, trauma, and shock, 2018, 11 (4): 243.

Watanabe K, Kawakami N, Imamura K, et al. Pokemon GO and psychological distress, physical complaints, and work performance among adult workers: a retrospective cohort study. Sci Rep, 2017, 7: 10758.

Militello LK, Hanna N, Nigg CR. Pokémon GO within the context of family health: retrospective study. JMIR Pediatr Parent, 2018, 1: e10679.

Downloads

Published

10-04-2024

How to Cite

Xie, N. (2024). Analysis of Pokémon’s Positive Impact on the Economy and Society. Highlights in Science, Engineering and Technology, 92, 107-111. https://doi.org/10.54097/kjarkz55