Collaboration and Connection through Video Games
-- An Investigation of Minecraft
DOI:
https://doi.org/10.54097/jeer.v5i2.12326Keywords:
Collaboration and Connection, Minecraft, Digital LearningAbstract
To make the wireless sensor network used for intelligent workshop products tracking system, firstly, the moving target tracking technology of wireless sensor networks was introduced and the target positioning technique based on ranging was emphatically analyzed, which laid the technical foundation for the construction of moving target tracking system of wireless sensor network. Then, the extended Kalman filter algorithm with less calculation and high tracking accuracy and implementation steps of untraced Kalman algorithm were analyzed and summarized.
Downloads
References
A, “Minecraft Seeds Blog.” Minecraft Player Demographics, 2 Dec. 2013, https://minecraft-seeds.net/blog/minecraft-player-demographics/.
Garcia, Antero. “Space, Time, and Production.” Handbook of Writing, Literacies, and Education in Digital Cultures. 1st ed., Edited by Kathy A. Mills, et al., Routledge, 2017, pp. 198-210.
Gee, James Paul. What Video Games Have to Teach Us about Learning and Literacy. 2nd ed., Palgrave Mac Millan Trade, 2007.
Jenkins, Henry, et al. Confronting the Challenges of Participatory Culture, Amsterdam University Press, 2009.
Knight, Shawn. “Minecraft extends lead as best-selling game of all time.” TechSpot, 18 May. 2020, www.techspot. com/ news/85265-minecraft-extends-lead-best-selling-game-all-time.html.
Nichols, Philip T., and LeBlanc, Robert J. “Beyond Apps: Digital Literacies in a Platform Society.” The Reading Teacher, vol 74, no. 1, Jul. 2020, pp. 103–109. https://doi.org/ 10.1002/ trtr.1926.
Rideout, Victoria, and Fox, Susannah. Digital health practices, social media use, and mental well- being among teens and young adults in the US. 2018.
Vance, Patricia, E. (2022, June 2). “What Parents Need to Know About Minecraft.” ESRB, 2 Jun. 2022, www.esrb. org/blog/ what-parents-need-to-know-about-minecraft/.










