Gamified Teaching Strategies based on English Core Competencies

Authors

  • Lin Xiao

DOI:

https://doi.org/10.54097/cdrpmx26

Keywords:

Gamification, Gamified Teaching, English Core Competencies

Abstract

In the wake of technological advancements and the ongoing reforms in English curriculum of junior high schools, significant transformations have taken place in the teaching environment and content of junior high school English education. To align with the pedagogical principles of the new curriculum reform, several schools have introduced gamified approaches to English instruction, aiming to innovate the conventional teaching paradigms. However, in the practical application of this gamified English teaching method, the effective utilization of educational games as tools, alongside substantial improvement in teaching quality, while seamlessly nurturing students' core Competencies, remains a focal point that educators need to address. In order to facilitate educators' comprehensive comprehension of gamified teaching strategies and assist them in implementing the core language proficiency objectives within the junior high school English curriculum, this study elucidates how gamified teaching practices can effectively integrate and enhance essential language skills. Additionally, the paper proposes pragmatic strategies to address the array of challenges currently prevalent in gamified English instruction.

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References

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Published

30-07-2024

Issue

Section

Articles

How to Cite

Xiao, L. (2024). Gamified Teaching Strategies based on English Core Competencies. Journal of Education and Educational Research, 9(3), 293-298. https://doi.org/10.54097/cdrpmx26