STEAM Theory of Museum Education in Chinese Children Aged 9 to 12 Technology Literacy Cultivation Mechanism

-- Planetarium in Shanghai as an Example

Authors

  • Lan Xu

DOI:

https://doi.org/10.54097/jeer.v4i3.11342

Keywords:

Museum STEAM Education, Shanghai Planetarium, Scientific and Technological Literacy

Abstract

STEAM museum education is an important way of the Chinese government fosters the talent, science and technology literacy is to improve the basis of primary and middle school students' creative thinking and independent thinking, but the museum course level is uneven. Lack of course characteristics, misunderstanding the training target and lagging education is one of the reasons lead to this phenomenon. In order to improve the quality of STEAM education in China, this work analyzes the curriculum significance of teaching framework, teaching content and teaching effect of Shanghai Planetarium. Planetarium as a public space with popular science education significance, China has invested a lot of resources in its construction, so it also has outstanding ability to cultivate scientific and technological literacy. The Chinese government has made museums pay attention to their role in promoting STEAM education. Shanghai planetarium STEAM education ability among China and the world top, since its open that has formed across age of STEAM education technology literacy curriculum system.

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References

Ministry of Education of China. (2022). Compulsory education primary school science curriculum standards. https:// www. gov. cn/ zhengce/zhengceku/2022-04/21/ content_ 5686535. Htm.

Ministry of Education of China.(2021).Guidance on Promoting the Construction of New Education Infrastructure and Building a High-quality Education Support.

David Anderson & Ji Jiao.(2017). From STEM Education to STEAM Education: A Conversation between David Anderson and Ji Jiao on Museum Education. Journal of East China Normal University (Educational Science Edition)(04),122-129+139. doi:10.16382/j.cnki.1000-5560.2017.04.013.

Qi Wu. (2022). Aesthetic Education, Art and STEAM Education Concept. Educational Science Research (02),1.

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Published

24-08-2023

Issue

Section

Articles

How to Cite

Xu, L. (2023). STEAM Theory of Museum Education in Chinese Children Aged 9 to 12 Technology Literacy Cultivation Mechanism: -- Planetarium in Shanghai as an Example. Journal of Education and Educational Research, 4(3), 43-45. https://doi.org/10.54097/jeer.v4i3.11342